Violence in Video Games

By: Chandler Robinson

Destructive Creations developers behind the new digital only title, “Hatred”. In this isometric top down shooter you play as an antagonist who is full of hatred. The goal of the game or the “point” is to kill as many innocent civilians as possible. There is no plot, no likable characters, clever writing, or colorful environments, instead greys and blacks fill the land scape.

“The question you may ask is: why do they do this? These days, when a lot of games are heading to be polite, colorful, and politically correct and trying to be some kind of higher art, rather than just an entertainment – we wanted to create something against trends.”

The only thing contrasting from the back ground is fire and flashes from the player’s rifle. The main character has no clever one liners or likeable attitude- he is man filled with hate. The creators at Destructive wanted to make this game to show that games were becoming too polite and too colorful. They wanted to go against that and just make a game that resented all the color. People are up in arms saying this game is a travesty or an abomination, when in actuality this is the most honest game in a long time. Critically acclaimed games such as Grand Theft Auto IV, The Fallout Series, or Assassins Creed, all of these games have one thing in common and that’s murder, whether it be a drugged out raider minding his business or a Templar preventing you from progressing they are more than likely killed. In all those games people are murdered by the protagonist because of the story. In Grand Theft Auto IV you can play as Franklin, Trevor, or Michael, no these are the most likeable guys someone could have the pleasure of playing as. They rob banks as a team, with cool music in the background, funny one liners, and witty dialogue. This dynamic trio can’t just walk into a bank and ask politely for money, there are guards in these banks, and they were shot then forgotten.

“. . . Something different, something that could give the player a pure, gaming pleasure. Here comes our game, which takes no prisoners and makes no excuses. We say ‘yes, it is a game about killing people’ and the only reason of the antagonist doing that sick stuff is his deep-rooted hatred.

”Those games could potentially be seen as worse than “Hatred” because they actually try and justify murder. Whereas “Hatred” doesn’t hide behind this, it exposes what truly makes gamers play a game.

“Player has to ask himself what can push any human being to mass-murder.”